Kanjo

Project Date: May 2022.

 

Project Brief: As part of a design interview process for the educational children's app Kanjo, I was tasked with designing the app dashboard. Despite not ultimately collaborating due to scheduling conflicts, the design challenge presented an opportunity to showcase my creative process. I had complete free reign over the design, with the only instructions I received being: 

  1. "Kid has an avatar and name" 
  2. "Kid should be able to check and track scores as well as select different games",
  3. "Font should be either Sans Pro Main or Quicksand".

In response, I crafted a user-friendly and visually engaging dashboard, ensuring a pleasant interaction for young users. Although this did not end up being the chosen design, the project allowed me to showcase my design capabilities and capacity to translate conceptual requirements into a visually compelling and functional interface.

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